|
|
 |
Published by David Marshman
Click here for more information about this publisher...
|
 |
|
Date Posted: |
August 1st, 2001
|
|
|
Last Updated: |
August 1st, 2001
|
|
|
License: |
GPL |
|
|
Downloads: |
1,909 total; 1 recently |
|
|
Page Views: |
11,166 total |
|
|
User Rating: |
awaiting 10 votes |
 |
|
Jump to the Downloads section |
|
 |
 |
About Dave Gnukem:
Dave Gnukem is a 2D scrolling platform shooter.
I've ported the game to BeOS.
Here's the introduction from the original author, David Joffe:
--------------------------------------------------------------
Overview
Dave Gnukem is a 2D scrolling platform shooter.
I started writing this back in 1995 in my first year at university (actually it goes back longer than that, before that
there was a pascal/assembly version), and work on it intermittently whenever I get time and inspiration. It was
originally a DOS-based 16 color EGA game; I then converted it to Linux/GGI, and have now made a Windows port.
The code is a bit messy due to it's colourful history, I'm slowly trying to clean it up. The game is "inspired by" Duke
Nukem 1, one of my all-time favourite games.
Although this is by no means a finished game, it is playable. You can walk, jump, shoot baddies, collect stuff, die,
teleport, open doors, use lifts, open boxes etc. There is also a level editor.
|
 |
|
 |
Latest Version |
 |
|
 |
| |
 |
|
Details about this version:
v0.53 - First BeOS release.
Requres libSDL - see link below.
-----
24 July 2001 Release 0.53. Ported to SDL, finally! Not only is the SDL implementation of the graphics/input are about
half the number of lines of code as the DirectX version (DirectX is a pretty clunky API) but the SDL code works on
Linux too, eliminating the need for extra Linux code (previously I used GGI).
|
| |
 |
|
Intel Version - requires R5 (1.9 MB) |
1,909 downloads |
|
 |
|
 |
 |
| |
  |
[rating: 7] |
|
 |
Primary Location |
  |
[rating: 10] |
|
 |
@ DOOMDC.TK (working) |
  |
[rating: 7] |
|
 |
@ DOOMDC.TK |
|
|
| Add Additional Location |
 |
|
 |
|
| Source Included |
 |
 |
 |
 |
 |
Like this app? Have questions or comments?
Why not tell the author? Use the "e-mail publisher" link to get in touch with the publisher; they usually love getting feedback.
|
|
|