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Published by 0033
Click here for more information about this publisher...
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Date Posted: |
December 17th, 2005
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Last Updated: |
January 26th, 2006
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License: |
See Below |
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Downloads: |
269 total; 15 recently |
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Page Views: |
9,505 total |
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User Rating: |
awaiting 10 votes |
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Jump to the Downloads section |
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About BeLife:
BeLife is a BeOS/Zeta implementation of the 'Conway's game of Life' math model.
The Game of Life (or simply Life) is not a game in the conventional sense. There are no players, and no winning or losing. Once the "pieces" are placed in the starting position, the rules determine everything that happens later. Nevertheless, Life is full of surprises! In most cases, it is impossible to look at a starting position (or pattern) and see what will happen in the future. The only way to find out is to follow the rules of the game.
Rules of the Game of Life:
Life is played on a grid of square cells--like a chess board but extending infinitely in every direction. A cell can be live or dead. A live cell is shown by putting a marker on its square. A dead cell is shown by leaving the square empty. Each cell in the grid has a neighborhood consisting of the eight cells in every direction including diagonals.
To apply one step of the rules, we count the number of live neighbors for each cell. What happens next depends on this number.
* A dead cell with exactly three live neighbors becomes a live cell (birth).
* A live cell with two or three live neighbors stays alive (survival).
* In all other cases, a cell dies or remains dead (overcrowding or loneliness).
Note:
The number of live neighbors is always based on the cells before the rule was applied. In other words, we must first find all of the cells that change before changing any of them. Sounds like a job for a computer!
Background:
Life was invented by the mathematician John Conway in 1970. He choose the rules carefully after trying many other possibilities, some of which caused the cells to die too fast and others which caused too many cells to be born. Life balances these tendencies, making it hard to tell whether a pattern will die out completely, form a stable population, or grow forever.
BeOS:
In BeOS I found two 'Life' applications, a screensaver called GLife and 'Life' an application which simulates the Game of Life math. Unfortunally 'Life' had a dead link, so I hunted down the sources and tried to inprove it a little. The result is 'BeLife'. Please note that that most important bits of code in this application come from the 'Life' application, by Jeremy and Matt.
BeLife offers the same functionality as 'Life', plus user defined colors, special patterns, random patterns and an option to kill all life.
Find out more about about Conway's Game of Life:
http://en.wikipedia.org/wiki/Conway's_Game_of_Life
http://www.math.com/students/wonders/life/life.html
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BeLife for Haiku and R5 |
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version 1.0 - Other Open Source License |
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Variation description:
This is the Haiku and R5 version of BeLife. BeLife has the same functionality for Zeta, Haiku and R5.
Details about this version:
This is the first release.
bug-reports, suggestions and feature request are very welcome in the Talkback section.
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Intel Version - requires R5 (84 KB) |
131 downloads |
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[rating: 10] |
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Primary Location |
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| Source Included |
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BeLife for Zeta |
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version 1.0 - Other Open Source License |
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Variation description:
This is the original Zeta version of BeLife.
Details about this version:
This is the first release.
bug-reports, suggestions and feature request are very welcome in the Talkback section.
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Intel Version - requires Zeta (65 KB) |
138 downloads |
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[rating: 10] |
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Primary Location |
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[rating: 10] |
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BeZip.de |
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| Add Additional Location |
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| Source Included |
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Like this app? Have questions or comments?
Why not tell the author? Use the "e-mail publisher" link to get in touch with the publisher; they usually love getting feedback.
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Recent Downloads - # 1,420
Total Downloads - # 3,229
Total Views - # 1,776
User Ratings - N/A
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