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Published by nobbe
Click here for more information about this publisher...
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Date Posted: |
March 24th, 2006
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Last Updated: |
March 25th, 2006
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License: |
See Below |
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Downloads: |
1,160 total; 1 recently |
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Page Views: |
12,288 total |
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User Rating: |
awaiting 10 votes |
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About Quake for BeOS:
Quake for BeOS
This is a collection of Quake 1 to 3
Hopefully a Quake 2 port will follow
This port's may require BONE.
And yes, it works with Rudolf's Nvidia 3d Accelerated libGL.so.
Thanks to ahjot for hosting.
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Quake 1 (GLQuake) |
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version 0.7.3 - GPL |
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Variation description:
This is the updated verson of GLQuake (http://www.bebits.com/app/860)
No network and some commands will not work
Details about this version:
Rudolf did some changes from 0.7.1 to 0.7.2
- use back buffer instead of front buffer (or if it was the other way)
0.7.2 - 0.7.3
- Removed the mouse pointer so it wont show.
- Fixed keyboard lagging
- Apparently I have fixed CDAudio (so playing CD's work)
- change so that GLQuake won't use your original resolution
- cl_showfps 1 will show fps
- crosshair 2 will show a read crosshair
can be more .. don't remember
those resolution changes has not bean tested so much so pleas do :)
Sorry
- starting with -width -height -bpp (or -mode x)will try to use those resolutions but default will be 800*600
are in svn now. This download only try to use 800*600
//Fredrik
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Intel Version - requires Zeta (258 KB) |
406 downloads |
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[rating: 10] |
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Quake 3 |
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version 1.32b 2006-03-24 - GPL |
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Variation description:
Quake 3 for BeOS Preliminary version.
Details about this version:
Please read the textfile inside the zip for installation instructions and general notes (and issues).
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Intel Version - requires R5 (602 KB) |
754 downloads |
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[rating: 10] |
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