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ppModeler
version 0.9
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 Published by pierre saunier
   Click here for more information about this publisher...
 Date Posted:   January 20th, 2000
 Last Updated:   March 18th, 2003
 License: Freeware
 Downloads: 6,425 total; 258 recently
 Page Views: 21,446 total
 User Rating: Give this application a rating
8.21 / 10, with 24 votes
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About ppModeler:
3d object modeler. It allow to edit at the object level, as well as the face edge or vertex level. Bone animation is also included.

simple objects : cube, cylinder, sphere...
generated objects : extrusion along a path, lathe,
blob, height field, l-system, TTF text...
object tools : perturbe face randomly, cut by a plane, miror
decimation, deformation of the space, smoothing by mesh subdivision...
face tool : splitting, extrude, rotate, scale...
vertex and edge tool : move , add, remove, merge near connected vertices, bevel...
Animation : Define bone hierarchy, weight vertices, define animation.
Latest Version
   
Details about this version:

This release includes many, many new thinks, and is far more stable.

New Features :

  • Many sample files
  • New pdf documentations
  • New Modeling Tools/functions
    • for object constructed with curve(s), it is now possible to change the splines resolution in control panel.
    • remove unused texture button in texture list window
    • add face on edge tool
    • select and move for bones, param for bone.
    • sds : param displaying number of faces, edges, vertices for the generated object
    • extrude edge tool
    • sds object now support texture
    • select connected vertices tool
    • select connected faces tool
    • make hole on selected edges tool
    • create faces of the selected edges
    • select edge's vertices.
    • select edge's faces.
    • select connected edges
    • better palette editor window.
    • morphing target : - no morphing in list
    • morph popup menu and rotate vertices tool
    • hide faces.
    • rotate selected vertices tool witheditable pivot point
  • Material Tools/functions
    • support FONT COLOR=BLUEgloss map/font
    • FONT COLOR=BLUEtexture projector/FONT:
      • multiple projector associated with an object or faces of an object.
      • paint edges on texture,
      • change projector order (before, after, refresh).
    • FONT COLOR=BLUEprocedural material/FONT by scripts. The allowed types for parameters are:
      • palette
      • rgbColor
      • float
      • options
      • vector
      • point
      pack generated texture in one big texture. Look at the sample scripts in the scripts directory, and at the pdf documentation.
    • save, load materials
    • material list in tree
    • generate texture for face/object
    • remove unused generated texture
    • texture window : no more slide, but intinput for scale, full with x heigth
  • Misc
    • filter on backgound images, preview in file selection
    • current file name and scene image displayed in control panel (object toolbox)
    • pick objects from 3de file.
    • mixed color for script (col1, col2, t)
    • back facing edge color
    • undo for curves and blob
  • Corrected bugs
    • edit open lath = open edit curve's points tool
    • cursor for bones.
    • del vertex with isolated vertices do work
    • back and forth to sds = unfreed memory
    • texture name unique, replace with load, rename.
    • bug in merging shape


 
Intel Version - requires R4.5   (1.3 MB) 992 downloads
 
 
Dev LinkLink reliability rating  [rating: 10]    Download this app  Report bad link ppModeler
 
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Recent Talkback comments:
  • Correct link - Lan
  • Bug on with env var - 7
  • screenshots - pierre saunier

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