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| Version 1.0 |
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License: LGPL
Updated: July 24, 2002
Source: Source Available
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Synced with the Linux version. The simulation engine has been entirely rewritten. It supports end-user defined types for basic model I/O, time, and ports. Garbage collection for events and models has been completely revamped to allow more end-user control. The documentation is still under development, but this release includes (hopefully) enough to get you started. Some sort of parallel computing capability is planned for the future.
I recommend you unzip it on your /boot/home/ folder if you want to easily recompile some of the examples included in the archive, and then copy the libadevs.a library on your /boot/deveop/lib/x86/.
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Intel Version - requires R5 (561 KB) |
135 downloads |
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| Version 0.9 |
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License: LGPL
Updated: July 10, 2001
Source: Source Included
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A change has been made to the devsn::computeNeighbor() method to support value based routing of events. This release includes several optimizations. Most significantly, the garbage collection rules have changed to allow quicker clean up at the end of a simulation cycle and better control over which objects get deleted. Be sure to read section 8 of the user manual. Support was added for parallel simulation on shared memory multiprocessors. This release is now provided as an object instead of a static lib.
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Intel Version - requires R5 (453 KB) |
170 downloads |
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| Version 0.6.2 |
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License: LGPL
Updated: April 19, 2001
Source: Source Included
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Brought up to speed with the Linux version. You can read here about the enhancements made since the last BeOS version.
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Intel Version - requires R5 (415 KB) |
108 downloads |
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| Version 0.4 |
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License: LGPL
Updated: November 19, 2000
Source: Source Included
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(no information provided)
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Intel Version - requires R5 (500 KB) |
148 downloads |
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