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| 0.0.3b |
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License: Other Open Source License
Updated: August 17, 2001
Source: Source Included
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(phantom release)
- FIXED a nasty bug that prevented magic overlay to work
- magic overlay now tries to convert first from RGB32 to RGB16 which is takes less CPU
- keyboard control with volume control and CL-Amp style shortcuts
- drag-n-drop in the player window (reusing it; dropping more than one file opens the others in other windows)
Long live BeOS !
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Intel Version - requires R5 (205 KB) |
9,817 downloads |
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| 0.0.2b |
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License: Other Open Source License
Updated: August 11, 2001
Source: Source Included
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- Rewrite of the whole engine, so it is now cleaner more modular, allowing lots of things to happen in the future.
- Always-on-top option
- Volume control
- the architecture separates the decoding from the rendering parts, allowing new renderers. So here are the renderers it supports now :
- overlay,
- magic overlay is a tweak to allow people without RGB32 overlay support, but having an YCbCr422 overlay to use it with the DivX ;-) decoder. It uses more CPU than the straight overlay, since it does colorspace convertion, but in full-screen it uses less CPU than draw-bitmap (because the scaling is done in hardware),
- double-buffered is a more sophisticated version of draw-bitmap,
- draw-bitmap,
- direct-window, still experimental.
StampTV plugins are not for this version. (maybe the next)
Comments are welcome :-)
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Intel Version - requires R5 (200 KB) |
540 downloads |
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| 0.0.1b |
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License: Other Open Source License
Updated: August 2, 2001
Source: Source Included
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First public version after some alpha testing thanks to BeShares users
Warning: the directdraw mode is still experimental and (maybe) can damage your video card.
Also the audio decoding and video decoding threads are set to use 100 as priority (on my machine it's smoother for DivX), so if you want less priority, either decrease it with ProcesController for ex or just recompile :)
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Intel Version - requires R5 (337 KB) |
668 downloads |
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