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| Version 0.5.2 |
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License: GPL
Updated: March 15, 2008
Source: Source Available
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* 0.5.2 (13-12-2007)
- added animation effects when moving and choosing targets
- improved portability
- updated translations: de, fr, pl
* 0.5.1 (22-01-2007)
- added two more maps, Baptism of Fire and The Shores of Lake Yukarwa (Yalwa campaign)
- fixed campaign mode when resuming saved games
- fixed handicap settings not being kept in campaign games
- improved handling of connection problems in network games
- improved i18n support for non-ASCII glyphs
- extended destroyunit event to support location in addition to id
- new partial translations: Italian and Serbian
- updated translations: de, pl, sk
* 0.5.0 (08-12-2006)
- added TCP/IP networking (requires SDL_net)
- added new map Clipped Wings (Yalwa campaign)
- added partial Hungarian translation
- added new event destroyunit
- added new mountain tiles, and enhanced several others
- improved portability
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Intel Version (6.3 MB) |
50 downloads |
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| Version 0.4.9 |
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License: GPL
Updated: October 16, 2005
Source: Source Available
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* 0.4.9 (13-10-2005)
- added third tutorial mission
- fixed shops becoming inaccessible after moving a transporter out
- fixed bogus line numbers being reported on parsing errors in cfed
- added new event trigger 'havecrystals'
- changed loading mechanism for crystals to be more like that for units
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Intel Version - requires R5 (1.36 MB) |
267 downloads |
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| Version 0.4.8 |
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License: GPL
Updated: October 12, 2005
Source: Source Available
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* 0.4.8 (08-06-2005)
- added second tutorial mission
- transporters can now be loaded before leaving a shop/transporter
- repairs now cost 1 instead of 0.5 xp per recruit
- Hovercraft can no longer cross forest tiles
- fixed unitposition trigger when used with shops
- extended unitdestroyed trigger to support unit classes
- hex hit testing is now pixel-perfect
- added desktop file
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Intel Version - requires R5 (1.35 MB) |
49 downloads |
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| Version 0.4.7 |
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License: GPL
Updated: March 19, 2005
Source: Source Available
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New BeOS build without any BeOS specific bug fixes. Sorry.
* 0.4.7 (21-02-2005)
- fixed railroads being impassable
- added single-step undo
- added first mission of a tutorial campaign
- triggering events can now obsolete other events
- replaced broken 'nextmap' event with more versatile 'configure'
- extended 'createunit' and 'research' events
- added cf2bmp utility to create map images
- updated Polish and Slovak translations
* 0.4.6 (18-01-2005)
- added new maps 'Radio Silence' and 'Swords and Plowshares' (Yalwa
campaign)
- fixed crash related to mine sweepers
- improved path finder resulting in much faster computer turns
- updated Polish and added Slovak translation
- added random terrain generation in CoMET
- improved map scrolling in CoMET
- rewrote stuff in tools/ so that no source files have to be touched for
new languages/units/tiles anymore
- various minor bugfixes
* 0.4.5 (14-10-2004)
- replaced 'The Uprising' with a new implementation, marking the start
of the Yalwa campaign
- improved event handling
- added new event 'settimer' and extended 'message'
- slightly improved computer player
- fixed two crashers in CoMET
- updated French and Polish translations
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Intel Version - requires R5 (1.33 MB) |
143 downloads |
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| Version 0.4.4 |
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License: GPL
Updated: August 28, 2004
Source: Source Available
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* 0.4.4 (27-08-2004)
- added new map 'The General'
- added first bits of a French translation
- added new event 'sethex' and extended 'createunit'
- replaced trigger 'turn' by 'timer' and extended 'unitposition'
- newly created units now appear in turn replays
- added basic message creation facilities to CoMET
- renamed --enable-zlib configure parameter to --with-zlib
- fixed a score of minor bugs and compiler warnings
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Intel Version - requires R5 (1.26 MB) |
189 downloads |
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| Version 0.4.3 |
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License: GPL
Updated: August 8, 2004
Source: Source Available
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* 0.4.3 (11-07-2004)
- added new map 'Across the Omyar Gorge'
- improved localization support for ISO-8859-2 locales
- added Polish translation
- added quick scroll via number pad and NumLock
- added a way to recover from the password dialog
- fixed build issues in non-graphical environments
* 0.4.2 (20-04-2004)
- actually applied the map switching fixes (doh!)
- fixed compilation for Mandrake 9.1 and Slackware 9.1
- revamped campaign system
- added support for difficulty levels (handicaps)
- added player selection when playing against the computer
- added default mission soundtrack
- 'createunit' events now work with arbitrary locations
- added support for changing squad size and initial xp for units
- added 'handicap' trigger
- lots of minor fixes and featurelets
* 0.4.1 (02-03-2004)
- fixed crash when switching maps in campaign games
- fixed progress bar updates in replays and respond to abort requests
- fixed a long-standing bug with move-shading sometimes shading too much
- return to main menu in PBeM games if given the wrong password three
times in a row
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Intel Version - requires R5 (1.25 MB) |
77 downloads |
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| Version 0.4.0 |
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License: GPL
Updated: February 24, 2004
Source: Source Available
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* 0.4.0 (22-02-2004)
- now requires SDL_ttf
- added support for i18n/l10n (see README)
- added German translation
- added new map 'Heavy Metal'
- the start window now features a small map display
- changed game window key from g to F1
- partly reverted the single-click changes
- added 'othermsg' and 'othertitle' properties for score events
- rebalanced some units
* 0.3.8 (07-01-2004)
- added new map 'Operation: Anthill'
- added an option to show only battle results in replays
- units can mostly be selected with single clicks
- fixed building without SDL_mixer
- fixed an obscure memory addressing bug
- fixed several bugs in CoMET
* 0.3.7 (07-10-2003)
- fixed occasional black border of the title image
- plugged potential memory leak
- improved computer player defense
- increased maximum map size to 250 x 250
- added keyboard navigation support to menus
- added application icon
- added event creation and editing to CoMET
- added support for general map settings to CoMET
- added a validation function to CoMET
- added basic CoMET manpage
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Intel Version - requires R5 (931 KB) |
178 downloads |
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| Version 0.3.6 |
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License: GPL
Updated: September 18, 2003
Source: Source Available
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* 0.3.6 (03-09-2003)
- fixed password protection in campaigns
- fixed unit export order in CoMET
- added support for Windows CE (crimson only)
- current resolution shows up in video options, duplicates do not
- improved tactical map for small displays and large maps
* 0.3.5 (07-08-2003)
- added new map 'Revelation'
- added support for event dependencies
- fixed movement display of units at the edge of the map
- fixed CoMET garbling messages when saving
- solo missions saved with CoMET can be played against human opponents
* 0.3.4 (29-06-2003)
- added new map 'Mountain Defense'
- you can no longer change the game mode of saved games
- fixed building with non-GNU make
- fixed event saving in CoMET
- increased effect of roads
- modified combat results display for clarity
- added getting started section to crimson manpage
* 0.3.3 (25-05-2003)
- fixed bi2cf event generation
- fixed sound problems on big-endian systems
- added an option to skip turn replays
- added crystals section to crimson manpage
- added factory configuration support to CoMET
- new title image
- converted manpages to DocBook
* 0.3.2 (06-05-2003)
- fixed creation of saved games directory (fixes saving on Windows)
- added new map 'Lankh Valley'
- cfed and CoMET now support custom sets of units and tiles
- added damage indicators and an option to disable them
- added sound options menu
- added some new and improved unit icons and images
- toggle fullscreen mode with Alt-Enter instead of F12
- fixed some compiler warnings
- more CoMET improvements
* 0.3.1 (25-03-2003)
- added unique event identifiers
- added event 'manipulateevent'
- changed production events to mining and research
- bi2cf can now handle .FIN/.fin and .SHP/.shp
- some more work on CoMET
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Intel Version - requires R5 (713 KB) |
222 downloads |
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| Version 0.3.0 |
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License: GPL
Updated: February 5, 2003
Source: Source Available
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- changed map format for better compatibility with BattleIsle maps
- added 'LostFactories' and 'BeachRaid' maps
- added aircraft carriers, mine sweepers, and trains
- added lots of new terrain images
- crystals and units share the same space in transporters
- added unit size limits to buildings
- separated unit data and terrain data
- use zlib for compression of image data if available
- added mouse wheel support to scroller widgets (requires SDL 1.2.5+)
- added support for 320x240 resolutions
- fixed possible crash in overview window
- added progress indicator for computer player
- added raw map format support to cfed
- added new tool 'bi2cf' to convert maps from BattleIsle to CF format
- in campaign games only advance to the next map if human player won
- included first bits of 'CoMET', a graphical map editor
- fixed VPATH build
- lots of minor and internal changes
- removed outdated VisualC project files
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Intel Version - requires R5 (796 KB) |
323 downloads |
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| Version 0.2.8/3 |
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License: GPL
Updated: December 18, 2002
Source: Source Available
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- self contained (contains SDL libraries and can be placed everywhere)
- saving games should work
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Intel Version - requires R5 (723 KB) |
149 downloads |
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PowerPC Version - requires R5 (398 KB) |
29 downloads |
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| Version 0.2.8/2 |
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License: GPL
Updated: November 22, 2002
Source: Source Available
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PowerPC version ported by Matt Emson.
Intel version now compiled without debug information.
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Intel Version - requires R5 (433 KB) |
144 downloads |
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PowerPC Version - requires R5 (398 KB) |
36 downloads |
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| Version 0.2.8 |
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License: GPL
Updated: November 11, 2002
Source: Source Available
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- fixed crash when trying to save maps with long names
- fixed signed vs. unsigned char issues (Debian #159344)
- show correct amount of crystals in transporters
- improved slider behaviour
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Intel Version - requires R5 (1.43 MB) |
101 downloads |
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| Version 0.2.7 |
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License: GPL
Updated: November 8, 2002
Source: Source Available
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(no information provided)
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Intel Version - requires R5 (1.42 MB) |
109 downloads |
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