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Freeciv
Version History
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Version 2.1.10
 License:   GPL
 Updated:   December 27, 2009
 Source:   Source Available
Check out the release notes at http://freeciv.wikia.com/wiki/NEWS-2.1.10
Compiled and running on Haiku Alpha1 (gcc2), extract to /boot.

Any Processor   (39.09 MB) 123 downloads
  Working Link Download Native gcc4 compilation (version 2.2.0-beta2)
Intel Version   (34 MB) 157 downloads
  Working Link Download Primary Location

Version 2.1.8
 License:   GPL
 Updated:   December 3, 2008
 Source:   Source Available
Pretty large update, check the full list at Freeciv Compiled and running on ZETA (should be ok to run in BeOS R5 BONE).

Any Processor   (34 MB) 42 downloads
  Working Link Download 2.1.10 for Haiku Alpha1
Intel Version - requires Zeta   (25.1 MB) 139 downloads
  Working Link Download Primary Location

Version 2.1.6
 License:   GPL
 Updated:   August 19, 2008
 Source:   Source Available
NEWS-2.1.6
From Freeciv

WHAT IS CHANGED SINCE 2.1.5

* Updates to bootstrap. (PR#40268, PR#40275, PR#40287, PR#40301, PR#40345, PR#40391, PR#40416)
* Fixed compile warnings. (PR#40265, PR#40281, PR#40366)
* Fixed bug that AI tried to get unreachable techs from treaty. (PR#38372)
* Made only human players count toward minplayers. (PR#40206)
* Set minimum number of human players to 0. (PR#40288)
* Use Mysql port information from authentication config file. (PR#40293)
* Refresh cities after shared vision gained from another player. (PR#40262)
* Make message about paratrooper dying on paradrop more likely to appear to user. (PR#40295)
* Handle empty http_proxy environment variable correctly. (PR#16526)
* Fixed global observer crash in GTK2 connection dialog. (PR#40303)
* Fixed lables and sensitivity of button in GTK2 connection dialog. (PR#40234)
* Fixed the non-blocking socket operation could not be completed immediately bug. (PR#40297)
* Fixed crash when continents are renumbered. (PR#39472)
* Go straight to the network page when autoconnecting to a server that needs a password. (PR#38354)
* Don not reset the wrong player name when a player is /cut in pregame. (PR#39503)
* Show total buy cost for selected cities in the city report. (PR#40291)
* Fixed visual corruption in flag images. (PR#40246)
* Separated mandatory and optional capabilities in the capstring for GGZ. (PR#40308)
* Fixed printing of obsolete wonders. (PR#39982)
* Fixed bug that prevented building Hydro Plant in city placed on one tile river. (PR#40347)
* Fixed GGZ handlers for error and spectator events. (PR#40357)
* Disabled hack challenge when in GGZ mode. (PR#40311)
* Improved memory handling in warmap queue. (PR#40352)
* Do not mark buildings redundant when they allow building of unit. (PR#40359)
* Fixed crash when loading saved game when tech leakage is enabled. (PR#40027)
* Fixed potential problems when city starves. (PR#40367)
* Made the internal server store savegames in the users home directory on Windows. (PR#40341)
* Fixed city report size calculations. (PR#40328)
* Added ggz-style savegame support. (PR#40317)
* Fixed crash in the SDL worklist dialog. (PR#40378)
* Fixed /take assert when all player slots are in use. (PR#40354)
* Fixed error message about illegal auth port parameter. (PR#40385)
* Fixed client crash in the end of turn in altering movement mode. (PR#40384)
* Fixed changing of specialists at resolutions higher than 640x480 in SDL client. (PR#40387)
* Fixed bug causing false tax rate exceeded messages. (PR#40389)
* Already built great wonders show instead of 1 for turns-to-build. (PR#40382)
* Added Esperanto translation.

See NEWS for older lists of changes.

Intel Version - requires Zeta   (35 MB) 97 downloads
  Working Link Download Primary Location

Version 2.1.3
 License:   GPL
 Updated:   February 14, 2008
 Source:   Source Available
Check the changelog for a complete list.
Mostly bug fixes and translation updates.

Intel Version - requires Zeta   (35.68 MB) 98 downloads
  Working Link Download Freeciv 2.1.3

Version 2.1.2
 License:   GPL
 Updated:   December 29, 2007
 Source:   Source Available
 (no information provided)

Intel Version - requires Zeta   (35.1 MB) 101 downloads
  Working Link Download ZETA-Games

Version 2.1.1
 License:   GPL
 Updated:   December 1, 2007
 Source:   Source Available
Thanks again to all our developers, who continue to work so hard.

This release includes lots of changes, outlined below. Those who are interested in seeing the detailed changes should check the ChangeLog file.

What is changed since 2.0.9

* Significantly improved features for modmakers.
* New default tileset: Amplio.
* Hex-2 overhead hexagonal tileset.
* Flags rendered from SVG vector images.
* High-res building and wonder icons plus brand new tech icon set.
* New city tab on main map.
* City outlines.
* Added lua as scripting language. New tutorial scenario.
* Many new nations, flags and nation information and options.
* New /surrender command to yield in multiplayer games.
* Score now shown in player dialog.
* Reputation removed from the game.
* New borders rules. Borders are static, fortresses expand borders and cities expand more borders with city size growth.
* New diplomacy rules. Neutral state replaced with Armistice. You now start in War state, and cannot cross borders with military units except in War or Alliance states.
* SDL client much improved and usable.
* GTK+ 1.2 clients removed.
* Votes need over 50% of votes to pass. Voting is now only during game.
* First player to join becomes game organizer and sets all options.
* Many AI changes. Improved AI diplomacy. Novice AI easier to beat.
* Palace has a production bonus of +75% under Despotism and +50% under Monarchy.
* New animated cursors.
* Support for GGZ Gaming Zone.
* Multiple units may be moved at once as a battlegroup.
* Built-in theme support. GTK+ and SDL clients shipped with unique Freeciv themes.
* As usual, tons of changes under the hood.

Intel Version - requires Zeta   (36.74 MB) 117 downloads
  Working Link Download source code
  Working Link Download ZETA-Games

Version 2.1.0beta6
 License:   GPL
 Updated:   September 4, 2007
 Source:   Source Available
What's changed since 2.0.9

For a tentative feature list in Freeciv 2.1, please see the NEWS-2.1.0 page.


What's changed since 2.1.0-beta5

Bugs

* Fixed fatal bug when Freeciv was installed for the first time on a system.
* Fixed LAN server scan on Windows.
* Fixed civmanual crash.


Art

* Redesigned icon for civserver, plus improved Windows ICO icons.


Localizations

* Added Turkish locale (tr.po) by Roman Neumüller
* Updates to ca.po by David Gaya and Joan Creus
* Updates to et.po by Elmo Todurov


Miscellaneous

* Cleaned up network capabilities.



Intel Version - requires Zeta   (22.48 MB) 171 downloads
  Working Link Download ZETA-Games

 
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