| You searched for glut. |
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GLUT |
Updated Mar 4th, 2000 |
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A popular 3-D toolkit for OpenGL programmers. Many programs in
OpenGL textbooks use this library so that the source code will
be portable to different platforms. With GLUT on BeOS you will
be able to compile and run these programs with no changes.
Includes full source code and many OpenGL demo programs. |
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Glutton |
Updated Mar 31st, 2001 |
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Glutton, a 3D pac-man clone for any system that can compile and use the SDL. Still needs some work but it it playable. |
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GLUI |
Updated Jan 21st, 2006 |
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GLUI is a GLUT-based C++ user interface library. |
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Cubist |
Updated Oct 9th, 1999 |
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Cubist is a computerized 3D version of the famous Rubik's
Cube (tm). Cubist uses OpenGL for its rendering and animation,
with different "front ends" (GLUT, BGLView, and ScreenSaver
add-on) over top of a core set of Cube and OpenGL routines. The
GLUT version (requires the GLUT library, not included) is
interactive and can be used to manipulate the Cube. |
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FLTK 1.1.x |
Updated Mar 22nd, 2007 |
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FLTK (pronounced "fulltick") is a cross-platform C++ GUI toolkit for UNIX®/Linux® (X11), Microsoft® Windows®, and MacOS® X. FLTK provides modern GUI functionality without the bloat and supports 3D graphics via OpenGL® and its built-in GLUT emulation. It is currently maintained by a small group of developers across the world with a central repository on SourceForge. FLTK is designed to be small |
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Cutter |
Updated Nov 18th, 2002 |
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One of my base projects on the second course of College HCI NSU (http://ci.nsu.ru). It's a cool algorithm, that could be usefull in some 3D-applications. I'm sorry, but documentation is only in Russian. The program needs libglut.so to run. |
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pygame |
Updated Apr 30th, 2001 |
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Port of pygame a wrapper for using python with SDL, OpenGL and GLUT |
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Mother Earth |
Updated Jan 31st, 2000 |
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A simple etude in OpenGL, displaying a simplified model of our planet. You need GLUT. |
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Dr. Octal |
Updated May 30th, 2000 |
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Dr.Octal is a simple number system converter. Currently decimal, octal, binary and hexidecimal are supported.
If for some reason you would like the source it is available as tradeware. You send me some interesting BeOS/MFC/GLUT based source code, I'll send you some. |
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Solar System Simulator |
Updated May 28th, 2000 |
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Raul Alonso's Solar System Simulator compiled for BeOS5 x86 - no joystick support - IMPORTANT: you need GLUT and libjpeg / many thanks to Raul ! you can get GLUT at BeBits libjpeg is available at http://anobject.com/jehamby/Code/ |
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1. CMake 2.8.0
2. SDLGameLibs 1.2.14-x86-gcc2-2009-11-15
3. TuxMath 1.7.2
4. TrackerScript Haiku 1.2
5. QEMU 0.11.0
6. Haiku'ed BB icons 2.5
7. SDLGameLibs 1.2.14
8. bmap2c 0.5
9. SDLGameLibs 1.2.14
10. LBackup 1.0 Haiku
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1. BePodder - 9.80
2. QEMU - 9.68
3. ScummVM - 9.57
4. cpu_fix - 9.42
5. Jukebox - 9.40
6. libdl.so - 9.40
7. Haiku AGP busm... - 9.35
8. vim6 - 9.31
9. Beezer - 9.26
10. HandBrake - 9.25
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1. BeOS 5 Perso... - 13,645
2. Realtek RTL8... - 13,137
3. Ati Radeon G... - 12,634
4. Ensoniq Audio... - 7,592
5. ATI Rage 128... - 7,462
6. USB Joystick... - 5,677
7. Broadcom 440x... - 5,428
8. S3 Trio 64 v2... - 4,746
9. USB Serial dr... - 4,719
10. Intel Extreme... - 4,483
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