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1. GLUT Updated Mar 4th, 2000 
A popular 3-D toolkit for OpenGL programmers. Many programs in OpenGL textbooks use this library so that the source code will be portable to different platforms. With GLUT on BeOS you will be able to compile and run these programs with no changes. Includes full source code and many OpenGL demo programs.
2. Glutton Updated Mar 31st, 2001 
Glutton, a 3D pac-man clone for any system that can compile and use the SDL. Still needs some work but it it playable.
3. GLUI Updated Jan 21st, 2006 
GLUI is a GLUT-based C++ user interface library.
4. Cubist Updated Oct 9th, 1999 
Cubist is a computerized 3D version of the famous Rubik's Cube (tm). Cubist uses OpenGL for its rendering and animation, with different "front ends" (GLUT, BGLView, and ScreenSaver add-on) over top of a core set of Cube and OpenGL routines. The GLUT version (requires the GLUT library, not included) is interactive and can be used to manipulate the Cube.
5. FLTK 1.1.x Updated Mar 22nd, 2007 
FLTK (pronounced "fulltick") is a cross-platform C++ GUI toolkit for UNIX®/Linux® (X11), Microsoft® Windows®, and MacOS® X. FLTK provides modern GUI functionality without the bloat and supports 3D graphics via OpenGL® and its built-in GLUT emulation. It is currently maintained by a small group of developers across the world with a central repository on SourceForge. FLTK is designed to be small
6. Cutter Updated Nov 18th, 2002 
One of my base projects on the second course of College HCI NSU (http://ci.nsu.ru). It's a cool algorithm, that could be usefull in some 3D-applications. I'm sorry, but documentation is only in Russian. The program needs libglut.so to run.
7. pygame Updated Apr 30th, 2001 
Port of pygame a wrapper for using python with SDL, OpenGL and GLUT
8. Mother Earth Updated Jan 31st, 2000 
A simple etude in OpenGL, displaying a simplified model of our planet. You need GLUT.
9. Dr. Octal Updated May 30th, 2000 
Dr.Octal is a simple number system converter. Currently decimal, octal, binary and hexidecimal are supported. If for some reason you would like the source it is available as tradeware. You send me some interesting BeOS/MFC/GLUT based source code, I'll send you some.
10. Solar System Simulator Updated May 28th, 2000 
Raul Alonso's Solar System Simulator compiled for BeOS5 x86 - no joystick support - IMPORTANT: you need GLUT and libjpeg / many thanks to Raul ! you can get GLUT at BeBits libjpeg is available at http://anobject.com/jehamby/Code/
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