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@rossel
 By DarkWyrm - Posted on October 26, 2005 - 03:00:00   (#18139)
 Current version when comment was posted: 1.0
The .so files go in /boot/home/config/lib. The file named in_Vorbis needs to go in the plugins subdirectory of wherever CL-Amp is installed on your hard drive. HTH

what am I doing wrong
 By rossel - Posted on October 25, 2005 - 23:54:59   (#18137)
 Current version when comment was posted: 1.0
I have 3 computers running R5 with and without BONE (Dan0?), but I can't get Cl-Amp to play my ogg-files on any of them. SoundPlay works ok, but I like Cl-Amp better.

I have installed the VorbisTools package, the Vorbis Media Codec package, both together and separately. I have even tried to copy the .so libraries to different directories that contain other codecs.

What am I doing wrong?

in_Vorbis
 By BeOS Mr X - Posted on September 28, 2005 - 06:25:05   (#17842)
 Current version when comment was posted: 1.0
cl-amp plugin works flawlessly. using oggenc 1.1.1
note- you need this plugin in order to play the 1.0 and 1.1.1 vorbis files.

Vorbis and SDL_mixer
 By Intelinside - Posted on November 4, 2002 - 23:40:48   (#3949)
 Current version when comment was posted: 1.0
Im trying to ./configure SDL_mixer but it it says no to it being installed. I had it once but I reinstalled BeOS since then and i can't figure out what is wrong.

I keep my Vorbis Librarys in /boot/develop/tools/gnupro/lib/
and my headers in /boot/develop/tools/gnupro/include/ogg

Media kit add-on ?
 By execom - Posted on October 15, 2002 - 20:15:33   (#3613)
 Current version when comment was posted: 1.0
When a media kit add-on will be released in order to use OGG encoder and decoder with the Media Kit ?
This package only supports CL-amp which does not use Media kit :(

How to build the .so files from the source?
 By berend - Posted on August 31, 2002 - 05:10:13   (#2932)
 Current version when comment was posted: 1.0
When configuring from the source I get the .a, but not the .so files as you have. How to enable that?

Thanks.

Tell the guys at Xiph about.
 By vargol - Posted on July 22, 2002 - 21:14:20   (#2317)
 Current version when comment was posted: 1.0
Unlyrn, if you honestly think the Vorbis looses out to mp3 at high frequencies, take it to the Xiph Guys with examples, they are alway keen to improve the codec, but can only work on what they hear themselves or what others tell them.

Me, I encode archival stuff with a lossless compression format, everything else is ogg unless I'm encoding for the mp3 player.

ycrevecoeur, I though the Mime type was already in :-(
I'll add it for the next release.

Dave

corrections...
 By unlyrn. - Posted on July 22, 2002 - 07:39:13   (#2296)
 Current version when comment was posted: 1.0
All politics aside (and yes, I'd much rather see people using open formats - _if_ the format is suitable!), vorbis has a lot of high-frequency loss that I find unacceptable even for daily listening. This loss is not noticable in high bitrate MP3 audio generated by LAME.

Ogg Vorbis does not scale well to use available bandwidth - hence while it is excellent at 128k, it fails to represent a signal accurately at 192/256k and above...

Not meaning to start any kind of flamewar, but misinformation never helped anyone.
I have tested this extensively, and I invite you to do the same.

OGG *is* better than MP3
 By ycrevecoeur - Posted on July 21, 2002 - 22:16:58   (#2293)
 Current version when comment was posted: 1.0
Simply smaller files and better sound.

MP3Pro? Why use mp3Pro when you have AAC?

While a format like Advanced Audio Coding (AAC) is better than ogg for very high professional quality compressed audio, it requires Digital Rights Management (DRM) implementation that can complicate the ripping and encoding/decoding process and licensing fees etc... Ogg Vorbis is good enough for me. :)

I have one request for the BeOS VorbisEncoder:
Please add the mime "File Type" to the file after encoding.

audio/x-vorbis

OGG better than MP3?
 By unlyrn. - Posted on July 20, 2002 - 06:49:57   (#2279)
 Current version when comment was posted: 1.0
Perhaps at 128kbps, OGG is comparable (indeed, better) than MP3 of the same bitrate. But at high bitrates (192 +), OGG simply doesn't come close - massive high frequency loss, more CPU intensive, and really "flat" sounding. Of course, depending on the source material, YMMV - try it out for yourself, but so far OGG has proven fit for tight low-bandwidth environments (such as compressing audio in games), _not_ for those who enjoy listening to quality music.

Here's hoping for a better job with Tarkin....

Better than LAME
 By War - Posted on September 12, 2000 - 03:03:29   (#127)
 Current version when comment was posted: 0.8
The ogg encoder produces tighter files that are richer sounding and have a greater depth of field than any mp3 encoder including Audioactive Pro. The only slight drawback is that it is not yet optimized for speed, but the speed is not mind blastingly slow. The only other drawback is my Rio wan't play ogg files. I have re-encoded nearly 3 gig into ogg. It is the future.

 
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