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| updated again |
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By shatty - Posted on October 12, 2002 - 02:58:09 (#3559)
Current version when comment was posted: 0.98.35 |
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it's nice to see beos nasm builds being made available and kept up to date. thanks!
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| Finally ;-) |
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By looncraz - Posted on June 5, 2002 - 09:54:27 (#1697)
Current version when comment was posted: 0.98.33 |
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Excellent, now I can do *MORE* hacking of BeOS binaries. And the like of course ;-)
Thx dude...
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| 404 home page link |
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By Philippe Houdoin - Posted on June 5, 2002 - 05:35:26 (#1695)
Current version when comment was posted: 0.98.33 |
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It should be http://v3x.net/realtech/nasm.html, not http://v3x.net/nasm.html.
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| Thanks for new release! |
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By Philippe Houdoin - Posted on June 5, 2002 - 05:29:02 (#1693)
Current version when comment was posted: 0.98.33 |
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As I'm currently busy trying to compile the x86-optimized asm code of Mesa 4.0.2 with nasm 0.98.25 (yep, I've build a non-optimized and non yet stable :-( Mesa 4 based libGL.so working under BeOS, see http://philippe.houdoin.free.fr/phil/beos/mesa3d/), and it failed so far.
I don't if it will help me, but it can't hurt to use latest NASM release, so thanks!
-Philippe
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| Cool |
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By EkriirkE - Posted on October 26, 2001 - 03:50:17 (#364)
Current version when comment was posted: 0.98.06f |
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Cool, i can use assembly in my projects :O
Now to make the compiler recognise inline assembly :-/
I dont care for the metroworks stuff, and the nasm format is different from TASM and MASM that im used to, but i got it to work (after hours of net searching to find that nasm doesnt use PTR), ty
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