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| future for zodius |
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By Eugenia - Posted on October 28, 2002 - 04:09:11 (#3829)
Current version when comment was posted: 1.0 |
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You are free to extend the project. I don't see neither Tinic Uro or Ynop updating the project again. I don't think Tinic works on the BeOS version anymore.
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| Zodius has got to come back. |
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By nymia - Posted on October 28, 2002 - 02:33:30 (#3827)
Current version when comment was posted: 1.0 |
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I just made Zodius a component in my csvg project.
Can anybody, preferably, Tinic Uro come back and take over the project.
Maybe YNOP can take over the code and extend it?
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| Is the project moving? |
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By nymia - Posted on October 19, 2002 - 11:32:22 (#3673)
Current version when comment was posted: 1.0 |
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It looks like the project is inactive. Any other information if there are anybody working on the code?
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| RE: Is this package a fork? |
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By Eugenia - Posted on October 9, 2002 - 21:32:39 (#3516)
Current version when comment was posted: 1.0 |
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No, this is the *original* package, created by Tinic Uro who gave me the package and the right to publish it here. You can think that Ynop's version is the forked one... ;)
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| Is this package a fork? |
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By nymia - Posted on October 9, 2002 - 21:03:00 (#3515)
Current version when comment was posted: 1.0 |
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Just wondering if this package here is a fork?
Thanks.
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| Yes, Ynop did |
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By Eugenia - Posted on August 18, 2002 - 15:48:53 (#2714)
Current version when comment was posted: 1.0 |
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Yes, YNOP from the Refraction project has used Zodius.
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| Did Anyone used the Zodius CODE on BeOS, since there are no vector apps at all? |
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By zblace@mi2.hr - Posted on August 18, 2002 - 15:48:02 (#2713)
Current version when comment was posted: 1.0 |
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Did Anyone used the Zodius CODE on BeOS, since there are no vector apps at all?
PLEASE suprise me ... I would love to convert from Freehand!
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Misc. Graphics Tools
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