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Wonderfull!
 By nutela - Posted on April 15, 2005 - 07:27:48   (#16372)
 Current version when comment was posted: 0.9.1
What a wonderfukll little app this is, I just had to say it... to bad it can't load anything bigger... : (

Re: Stalled development
 By Das Jott - Posted on September 1, 2004 - 07:03:30   (#14054)
 Current version when comment was posted: 0.9.1
Ok, I understand.
Just one thing at one time, that's completely clear ;-)

But I thought, if ColdCut had such a VST-interface, it would be a great audio-mastering software on BeOS/Zeta.

And as BeOS/Zeta is known as the multimedia-OS, I thought it would be not less interesting to have a real powerful audio-software.
Don't get me wrong - ColdCut is already powerful and great, but such a VST-interface in ColdCut would be "Yeeha!" ;-)

Just a thought of mine....

Best regards, Das Jott

Development is stalled...
 By stippi - Posted on September 1, 2004 - 06:48:41   (#14053)
 Current version when comment was posted: 0.9.1
...because I'm putting all energy into WonderBrush. I'm sorry I have to say that, but this is how it is. :-\ You never know, maybe I pick it up again, but my current focus is WonderBrush, and then there is lots of other more immediately interesting stuff, like eXposer, Haiku and VLC, to give just a few examples.

Best regards,
-Stephan

VST-Plugins for BeOS
 By Das Jott - Posted on September 1, 2004 - 06:43:07   (#14051)
 Current version when comment was posted: 0.9.1
I'm very sorry I don't know all of the URLs anymore...

I just googled with the words: beos vst plugins

Just try it. There are many pages out there, providing native VST-plugins for BeOS.
It took a bit longer time to get them all (60), but it was worth the time.

You can also get them on BeShare from me directly (if I am online with it, of course).

Re: Das Jott
 By MoerBoer - Posted on September 1, 2004 - 06:31:07   (#14050)
 Current version when comment was posted: 0.9.1
Mind sharing it with the rest of us? :-)
Maybe post some urls?

Wonderfull app!! ...and one question
 By Das Jott - Posted on September 1, 2004 - 06:01:04   (#14049)
 Current version when comment was posted: 0.9.1
At first a very big THANKS for such a great audio-application for BeOS!
It is just wow! ;-)

I noticed, that ColCut can be a bit particular with audio-files ;-) Some few files can not be opened with ColdCut. But, no matter - computers are also just human ;-) I will send a Bugreport with the errormessages per Email to you, if you want.

My question is, if there is any possibility to build in a VST-interface (like in SampleStudio from Xentronix), to use effects on the audio-material.
That would be great.

Btw, I found nearly 60 native freeware-VST-plugins for BeOS on the Internet :-)

Great work so far, and thanks again.

Greetings, Das Jott

Missed Mouse Events
 By stippi - Posted on September 27, 2002 - 09:51:31   (#3339)
 Current version when comment was posted: 0.9.0
Well, the problem happens when events take too long to process. That's when the app_server will start dropping some events. It will start dropping them in the order of their importance (ie plain mouse moved events are less important than mouse down/up or mouse entered/exited events).
The app_server needs to do this to prevent events from piling up. This can of course also happen when the system is generally under load. So you cannot really prevent this problem by implementing MouseMoved() to be as fast as possible (but it helps).
You noticed two problems: a sticky cursor that does not revert to normal when you leave the region for which it is intended, and missing mouse down/up events. The first problem can be solved by using the new API calls BView::SetViewCursor(). You then don't need to worry about changing the cursor back when the mouse exits your view. The app_server will do that for you (it is different when you changed the cursor using the BApplication methods).
The other problem can be solved as well: In most situations, it is good to call SetMouseEventMask(B_POINTER_EVENTS, B_LOCK_WINDOW_FOCUS) in your BView::MouseDown() method. This makes sure you get mouse moved events even if the mouse goes outside your view. This is for example important for a slider or a scrollbar, where the user holds down the mouse, and it would be undesirable to stop sliding or scrolling when the user (accidentally) leaves the slider or scrollbar. For many types of controls the situation is just the same. So when you use this call, you actually can't miss the mouse exiting your view when it is pressed. But how do you solve the problem of missed mouse up/down events? That is easy too: each and every B_MOUSE_MOVED message will contain the information of the buttons pressed as well. You could design your MouseMoved() implementation like this:

MyView::MouseMoved(BPoint where, uint32 transit, const BMessage* dragMessage)
{
uint32 buttons;
if (Window()->CurrentMessage()->FindInt32("buttons", (int32*)&buttons) != B_OK)
buttons = 0;
if (fTracking) {
if (buttons == 0) {
MouseUp(where);
return;
}
...
}
}

MyView::MouseDown(BPoint where)
{
fTracking = true;
}

MyView::MouseUp(BPoint where)
{
fTracking = false;
}

Something like this, I don't recall the details... You would make sure to never miss a mouse up event! (I mean, you might miss it, but you notice soon enough.)

-Stephan

Missed Mouse Ups
 By jonhart - Posted on September 27, 2002 - 06:03:00   (#3338)
 Current version when comment was posted: 0.9.0
Ive found that most ( if not all ) apps on BeOS have a real problem with mouse transition events going missing ( ie: mouseout, mousein on a region ). You only notive it when the cursor gets change, like an I beam for a text box, that gets stuck as an I beam until you can get it to recognise an event.

I had always thought that this was some flaw in the input_server/app_server, is it a mistake on the applications part, like the mouse ups that were going missing in cold cut?

Wow, just wow
 By Androo - Posted on September 27, 2002 - 02:56:15   (#3335)
 Current version when comment was posted: 0.9.0
I am constantly amazed by the progress of this app and just how "Be-like" it feels (as opposed to SampleStudio). This new version especially. Keep up the good work, this is just the app I'm looking for ... I'll be anxiously awaiting the next version!

what then?
 By stippi - Posted on May 19, 2002 - 16:17:11   (#1499)
 Current version when comment was posted: 0.8.6
I have checked this new version with a couple of files that have different formats, however, I don't have a great variaty of files on my disk. Of the 6 different sample formats ColdCut should support (float, int16, char...), I could only test two. Same with all the different mp3s produced by all kinds of encoders. So, please, if you have a file that does not load, or even crashes ColdCut, just send it to me with a small report if necessary. I will then try to fix this problem, which usually does not take very long if it is indeed a ColdCut problem.
Report all other problems to me as well. And be aware that I don't frequently check this talkback forum, so use the Send Email feature to be found in the Help menu!

-Stephan

it's alive...
 By myyr - Posted on May 18, 2002 - 09:32:19   (#1480)
 Current version when comment was posted: 0.8.5
got it working, did nothing for that (got new gogo...?).
me thinx it just hates some bad music... or encoders.
beautiful, needs more effects and tools to work with.

get real!
 By myyr - Posted on May 17, 2002 - 19:15:19   (#1468)
 Current version when comment was posted: 0.8.5
Sorry for the inconvinience.

-stippi
!!!!!!!!

@least u are doing IT (or smthng), 4 beos.

Full speed ahead.

0.8.5 is pretty scary
 By stippi - Posted on May 17, 2002 - 18:54:04   (#1467)
 Current version when comment was posted: 0.8.5
yeah, I admit it, 0.8.5 was put out in a hassle. I have fixed the new bugs I introduced, and I have played arround with better indication of the peaks. However, don't expect a new release before the end of the weekend. Sorry for the inconvinience.

-stippi

scary
 By myyr - Posted on May 17, 2002 - 18:28:07   (#1466)
 Current version when comment was posted: 0.8.5
the thing died on first drag-n-drop...
and on the next one...
and so on.

...if i only could, then i would...

mp3 codec troubles
 By unlyrn. - Posted on May 17, 2002 - 14:30:49   (#1465)
 Current version when comment was posted: 0.8.5
relating to the mp3 codec - it seems to crash even when there is a different mp3 decoder with priority
(for example - if I add the ffmp3 decoder, mediaplayer will use this for playing mp3s) - the stacktrace will be noticably different, but coldcut will crash either way

don't know if this helps :)

anti-aliasing versus a black blob
 By stippi - Posted on May 17, 2002 - 13:08:36   (#1462)
 Current version when comment was posted: 0.8.5
Hi,

I admit, that the anti-aliasing display has its weaknesses when you deal with sounds that have very narrow peaks. That is, if one column of pixles shows an area of the sample, that has mostly zeros and one peak, the peak will be very faint. However, the black blob aproach has its own set of weaknesses, namely that it does not show you the wave form like it truely is, "sampled down" to the display resolution. What I could see as a solution, is to display an "outline" of the waveform, that shows on each column of pixels, the local maximum in the area of the sample displayed by that column of pixels. How's that?
As for the crashes with mp3s, I have fixed some crashing bugs today, but in light of the recent discussion, I will add the outline display, before I do the update. However, when it crashes with mp3s, it _could_ also be the BeOS codec, as it is pretty buggy in general. I have some bad experience with it, anyways.

-stippi

I'd like to add...
 By Jess - Posted on May 17, 2002 - 12:51:46   (#1461)
 Current version when comment was posted: 0.8.5
I don't mean this or any of my previous comments to sound like slags as I couldnt do any better but I have done audio engineering for years & have to say while cold cut looks cool with a great grey scale wav form but the anti-alias really has to go. I think could be a good app but the anti-alias kills it. If your doing serious audio work or even a quick edit you have to SEE the wav form & thats pretty hard unless you zoom in like mad. If your editing a tightly compressed & mastered clip of audio you wont have huge kick drum & snare spikes to point out the start & end of measures, & now adays most engineers are trying to fill meters as opposed to giving room for parts to breathe. (thats a style statment. I'm sure lost of guyz dont feel the need to squash every thing to crap.)If you want it to look pretty make each cut section change color so you can see where each edited section is, but dont smear the wav forms shape & spikes with anti-aliasing.

Crashes on moderate sized mp3s
 By Ram - Posted on May 17, 2002 - 09:09:38   (#1459)
 Current version when comment was posted: 0.8.5
ColdCut is the first mp3 wave editor I've used for BeOS and I don't know if there are others that allow MP3 editing. And ColdCut is pretty good in its editing capabilities in general.

But it crashes when opening an mp3 of size 4 to 5 mb. Hope this is fixed soon :)

But overall its a nifty little app with a neat interface.

GUI too slow
 By moshed - Posted on May 17, 2002 - 06:16:19   (#1458)
 Current version when comment was posted: 0.8.5
How about an optional "fast" mode for the wave form display which won't include the anti-alias filter?

Maurice

not very good for me
 By Jess - Posted on May 17, 2002 - 04:07:09   (#1457)
 Current version when comment was posted: 0.8.5
Hey,
well I tried Cold cut for the first time from the "Save BeOS" cd & didnt like it much. Was hard to pin down any locations to actually edit anything. This version cant even play a wav file if I have the app maximised. I have to make the window realy small to get any playback. I guess I'll stick to my professional apps. I can't see this being usefull to even hack up tiny clips as the wav form seems to antialased & you have to zoom in so tight to get any solid definition on where a form is raised or dropping.

Interesting....
 By unlyrn. - Posted on May 16, 2002 - 14:56:53   (#1450)
 Current version when comment was posted: 0.8.5
This versions seems to load large wav files quite well, but crashes on mp3s of some same length (ie mp3s generated from the afforementioned wav...)
BTW, the waveforms look _beautiful_, but it would be nice to have a 'quick' routine as well....
Keep these routines for the day we have hardware accelerated everything ;)

No more hickups
 By mario - Posted on May 16, 2002 - 14:42:17   (#1449)
 Current version when comment was posted: 0.8.5
Totally welcome improvement! I am so glad ColdCut development is continuing. I am doing my very own BeSO PE distro, and ColdCut must be there.
Now I am glad I waited (was lazy, really) with creating the image. With this improved ColdCut, it'll be much better!

 
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