| Re: server vs driver |
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By mmu_man - Posted on December 9, 2004 - 09:56:24 (#15003)
Current version when comment was posted: 1.0.0 |
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except the driver knows exactly when a team goes down...
Now, Zeta will support flock sooner or later anyway. Still useful for R5 (maybe it could go into libmoreposix) :)
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| server vs. driver |
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By bonefish - Posted on December 9, 2004 - 08:29:08 (#15002)
Current version when comment was posted: 1.0.0 |
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Yep, I thought about a driver, too, but in the end the only advantages I saw was that one wouldn't have to start a server, and that locking might be a bit faster. Both not being strong arguments IMHO. On the other hand, it's much easier to restart a server, if something goes wrong.
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| interesting |
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By mmu_man - Posted on December 9, 2004 - 06:28:54 (#15000)
Current version when comment was posted: 1.0.0 |
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I would have done something for flock() either, since I need it for several other things...
though I'd probably have used a driver..
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